We fixed the 2015 drivebase which was missing a control system.
Task: Fix 2015 drivebase and prototype if it can go over the platform ramp During the endgame, we aimed for having all 3 robots climb or by having 2 robots climb and 1 levitate. However, we could guarantee the successful completion of our autonomous route as our alliance partners would not get in our way. If we were to start on the side, we may either have a very long or a very short route to reach the switch and scale. However, we could not guarantee the successful completion of our autonomous route as our alliance partners may get in our way. If we were to start off on the middle, we would have an equally distant route to reach the switch and scale. We debated between starting off on the middle or side of the field. We planned for short paths to score cubes (<30 ft), so drivetrain acceleration and our ability to score from either side of the robot was critical for rapid cycles. Since autonomous scoring is worth more than tele-op scoring, we decided that autonomous scoring was a major priority to stay ahead during a match.
After trying various combinations of scores, we concluded the best way to maximize our points would be during autonomous when the scoring is scaled by a factor of 2 and during the endgame when each climb is worth 30 points. With the power ups, scoring based on points/sec, randomized sides, and the difficulty of climbing, no straightforward strategy which ensures a win presents itself. This year’s game involved many variables, requiring a strategy that succeeded in performing all tasks presented in the challenge.